GAMES & INTERACTIVE

Ideas made playable.

A look at our game projects and prototypes, from a joint team production to a small browser experiment.

Firebase Oscar concept artwork showing a turret at an alien outpost
Generated concept artwork; not a gameplay capture.

Joint team project

In development

Firebase Oscar

A colorful sci-fi game being built by our joint project team. Follow the project’s progress and find out more on its own site.

The project site currently requires an access code. Team builds and documents remain in the private portal.

Tactical Cover concept artwork inspired by its battlefield and squad combat
Generated concept artwork inspired by Tactical Cover.

Single-player browser game

Playable concept

Tactical Cover

Lead your squad, build defenses and capture the enemy flag in this playable revival of Dev Team 7’s 2008 XNA project.

Desktop keyboard and mouse · Public play · No account needed. Visit the game’s own site for screenshots, controls and full-browser play.

Golf prototype showing the golfer and shot-direction control on the course
Actual gameplay from the golf prototype.

Browser game experiment

Public prototype

Golf prototype

A small browser golf prototype exploring physics-based interaction and the feel of a playable idea. Built as a focused experiment for review and iteration.

Open to play in your browser. No account or access code is needed.

Blocked Iced promotional illustration with glowing ice cubes and ember enemies
Promotional illustration; not a gameplay capture.

Casual arcade game

Public play

Blocked Iced

Collect ice, dodge embers and risk mystery crystals. Keep your cool through six stages, then see how long you can last in an endless survival challenge.

No account needed · Mouse or landscape touch. Best scores stay in your browser; physical-phone testing is in progress.

Actual hidden-object gameplay in a riverside location. Unity landscape Game-view capture.
Actual development gameplay · Unity Game view.

Mobile hidden-object game

Grassapper · Hidden-object game

In development · Intended for iPhone

A Unity game in development for an intended iPhone release, with illustrated locations, object checklists and tools for keeping boards fresh.

Development screenshots from Unity. No public App Store or download link is confirmed.

Tournament setup and review in the Console interface. Actual application with demo data and temporary game artwork.
Actual application · Demonstration data.

Gaming community & tournament platform

GoodGame

Early-access web platform

A web platform for finding players, coordinating Squads and organizing community tournaments in the games people already play.

Software for organizing play in existing games. This is a community platform, rather than a standalone video game.

DT7 / BROWSER PROTOTYPE

Baccarat

Title card · Gameplay imagery to follow

Browser game prototype

Private preview

Baccarat

A browser prototype available for invited review.

Invitation required to play. Open the private link provided by your DT7 contact.

Invitation-only play
DT7 / BROWSER PROTOTYPE

MysteryKeno

Title card · Gameplay imagery to follow

Browser game prototype

Private preview

MysteryKeno

A browser prototype available for invited review.

Invitation required to play. Open the private link provided by your DT7 contact.

Invitation-only play

Preview access

Private previews are shared separately through an invitation link. Access depends on the specific build and the invitation’s expiry; contact the sender if you need a new link.

Illustration of a classic desktop PC, game discs and a printed catalog
New illustration inspired by the PC gaming era.

THE DIM-GAMES YEARS · 2000–2006

Before Dev Team 7.

Before app stores, there were game discs, printed catalogs and a whole world of PC play. Explore our earlier chapter as Dreams in Motion Production, Inc.

Explore the legacy collection

Have a game idea?

Start with the part that makes the experience interesting. We help build and test the core interaction, develop supporting systems and improve the prototype through feedback.

We agree on the scope and a practical first step with you.

View all services
Illustrated playable prototype with a simple game scene
Service concept illustration, not a project screenshot.

What this can include

  • Playable prototypes and proof-of-concept builds
  • Unity development and game systems
  • Interactive experiences and simulations
  • Supporting tools, portals and backend services
Our prototyping approach

Let’s talk about your project.

Tell us what you need. We’ll help you find a practical first step.

Start a conversation